REBIND Patch 02


Hey guys, quick patch again. Big shoutout to DANIEL_RU from the Indie Games discord, would've never thought of these suggestions if not for you.

With that being said, this patch adds a slight rework of the settings and terminal of the game, along with some other in-game fixes.

First off, as previously said we've reworked the terminal slightly. Now, you can change directory into any directory on the system, not just those accessible from your current directory. This means you'd be able to cd into C:\Users while being in C:\Users\En\Documents, and just about any other directory. The same is applied for pwunlock, aside from a few specific folders that have multiple layers of pwunlock. We've also cleared up some ambiguity as with what to do with the Game Exports folder if you don't have the password to it.

Second, we've added sound and music control sliders. In the Windu OS menu, there's a new option called Volume Controls.


From there, you can control OS-wide sounds and music. This took a few hours of applying audio tags to every single played audio, which amounts to several hundred tags.

Third, each REBIND stat now has a small text acronym for what it is, as to avoid any misunderstanding. Thanks again to Daniel for this suggestion. Hopefully this will clear any stat confustion for future or former users.


Fourth, there now is a tooltip for seeing what perks you are currently carrying. In the bottom left of the screen is a panel with all the perks you've accumulated over the run, and hovering over any of them reveals the name and description of said perk. This way, players now don't have to guess what perks they're carrying and can check with ease what they've gathered in the run.


Finally, we've patched a few bugs and game-breaking issues.

When you would skip the first perk selection, enemies would not die when their HP hit zero, spewing infinite blood and causing the game to crash. There is now a physical barrier requiring you to make the first perk choice before leaving.

Going into the secret wall in the first room of the run used to break the camera point of view if you've already picked up a perk. We've added separate camera screens for the secret location so that this does not occur anymore and the secret can be viewed properly.

Daniel also pointed out an interesting bug, that being dying while having Last Breath on. Last Breath is a one-off revive perk and would heal you to 50HP upon death, but an unremoved line of code made the game speed be set to 0.4. This speed change is now removed and Last Breath works as intended.

And that's all for this patch! If you have comments on the game or want to report bugs, feel free to reach out to us in the comments or in the official Discord.

- Peace, Micrometer Squared

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REBIND for Windows 49 MB
46 days ago
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