The new Early Access is out, here and now!


Hello again, gamers and Devoid players!

Micrometer Squared has finished the Early Access for Devoid's fourth update. Everything is in place, every feature added, every known bug fixed, so now all that's left is for you, loyal 50 member fanbase, to play the update for yourselves. While We've found it literally impossible to upload the game onto IndieDB, we have uploaded it to itch.io, from where it can be downloaded right over here!

Additionally, we will be awaiting feedback and commentary on the game in a new forum over on IndieDB, where we will gladly receive whatever you guys have to say about the game. The same will be created for Devoid's Itch.io branch.

Furthermore, we are glad to announce a Release on Steam, which will happen within the next few patch launches. This will provide achievements, controller support, and new teasers as well as lore.

As of now, the early access has the following features:
-Added movement and speedrun tech
-Added 3 new perks
-Added a proper tutorial
-Added a variety of new entities
-Fixed lag in Hallways
-Fixed cleaver and lance having broken cooldowns
-Fixed time loops in Isolation Chambers
-Fixed credits resetting game save
-Fixed more layering issues
-Fixed lag and glitch-induced abnormalities
-Fixed the Lurker Bossfight not fully resetting
-Fixed the UI from the game being carried over into the credits screen
-Fixed positioning of some lore bits
-Fixed character dialog displaying inaccurate lore

That's that gamers, await the Steam release and play the early access here on Itch.io!

Files

Devoid for Mac64 319 MB
58 days ago
Devoid for Mac64-ARM 309 MB
58 days ago
Devoid for Win64 313 MB
58 days ago
Devoid for Linux64-ARM 284 MB
58 days ago
Devoid for Linux64 283 MB
58 days ago
Devoid for Web Play in browser
58 days ago

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